Protecting TMNT The Last Ronin

The Teenage Mutant Ninja Turtles The Last Ronin series started with a 5 issue mini-series (IDW Publishing, April 2022). The series depicts a future NYC where a lone Turtle seeks justice for his fallen family and friends. These comics are not the common “current comic size”, making it a bit more challenging to bag and board these book if you plan to protect them in the normal fashion. The Last Ronin comics measures 7 1/16″ x 10 13/16″, larger than most current comics. These are thick perfect bound issues, meaning they have wraparound covers that are glued to the interior pages, like paperback books.

The Last Ronin are essentially the height of a traditional magazine, and the width of Golden Age comics. Therefore a bit of customizing is needed to get the desired fit when storing these with bags and boards. Get Golden Age Comic Bags (7 5/8″ x 10 1/2″). The version without the resealable strip is best in this instance, as the flap in the back will not reach down to the resealable strip, so the flap will need to be taped down. For the backing boards, get Magazine Boards (8 1/2″ x 11″) as those are the appropriate height. It will be necessary to trim one inch off the side of the Mag Boards in order to get the desired width.

BCW Magazine Boards, Golden Comic Bags, and various issues of Teenage Mutant Ninja Turtles: The Last Ronin

A Wide Range of Pokémon Card Storage Options

by Martin Dale

Pokémon TCG has cemented itself as a staple in the realm of collectible card games. Every year, new collectors and players discover this fun game and its myriad of rarities and printings. Regardless of your motivation for collecting Pokémon cards, eventually you’ve got to figure out how you’re going to store them all.

BCW Modular Sorting Tray with Pokemon cards
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LOTR The Card Game Storage and Organization

Lord of the Rings LCG is a living card game produced by Fantasy Flight Games set in J.R.R. Tolkien’s Middle Earth, with the events of the game taking place in the 17 years between Bilbo’s 111th birthday and the week Frodo leaves the Shire. Players cooperate to complete various quests before dark forces overwhelm the heroes.

Players create a deck consisting of at least 50 player cards. They also choose 3 heroes that will begin the game in play. Each hero has a sphere of influence which determines the cards usable in the deck. Each deck can have 3 copies of a card with the same name. Some cards, and all heroes, are unique, and cannot be used if another player has the same card in play. Talking to the other players beforehand will prevent a lot of issues during the game. Taking turns, the players work together to defeat enemies, explore locations, and advance the mission. If at least one player finishes the final part of a scenario, the players collectively win. When a player has no living heroes, or when they reach 50 or more Threat, that player is eliminated. If all players are eliminated, they lose. The video below has a more details.

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