Universus MHA Format Mirio Deck Tech

With the release of Undaunted Raid, many new characters joined the fight in Universus. While several of them are already seeing competitive play, this focuses on Lemillion of the Big 3, Mirio Togata. With a straight-forward kit and powerful abilities, Mirio is a great deck for a player new to competitive play.

Mirio Universus character card

Mirio’s main ability works on Punch and Slam attacks. While there are options on all 3 of his symbols, this deck is build on Good. This gives the potential for a more aggressive build, although you still need to wait for the right time to go for the kill. You can find this deck list at UVS Ultra.

Foundations for the Mirio Universus deck

Since Mirio does most of the work, Foundations can play more of a supporting role. The most important ones are actually found in the starter deck. The Big 3 can change zones, but more importantly, it lets you draw a card if at least 3 attacks are in your card pool. You mostly want to use this on your turn, but it has defensive uses as well. Lemillion Of The Big 3 should be used before and after Mirio’s zone shift to give a little boost to speed and/or damage. Finally, Nice Try! commits to reduce the speed of an attack by 2. More importantly, it readies at the start of your rival’s combat phase. This makes is easy to play attacks, as it readies itself when commited. Pull No Punches can give you a momentum if you need it while clearing your card pool. This is great on early turns. I opted to use Battle Resolve instead of 2 more copies of Keeping Eri Safe for the response ability. It is more efficient to use Keeping Eri Safe however.

MHA Universus cards

The attacks used are likely to be familiar to anyone that’s played All Might or Deku. Back Alley Haymaker is a staple and needs no introduction. Drawing the card is almost always better than building the foundation. Texas Smash is a good second attack, getting the damage bonus from the combo and giving your next attack +4 damage. Valiant Assault is a card drawing engine. Phantom Cross can be a painful finisher. Choose “Middle” as the chosen attack zone, since most attacks are Mid. Finally, Capture Evil-Doers is mostly used to clear your card pool, but can deny momentum if your opponent uses it.

Sequence of cards in the Mirio Universus deck

Ideally, when you try to end the game, you have Back Alley Haymaker, Valiant Assault, Texas Smash, and Capture Evil-Doers in your hand with at least a few cards in Momentum. The best order to play your attacks is Back Alley Haymaker, Texas Smash, then Valiant Assault. This lets you use all the appropriate combo abilities and draw cards. When using Mirio’s Enhance, change each attack zone to Low. After your third attack, play Capture Evil-Doers to clear your card pool, and hopefully start the chain again.

Mirio is a powerful character, but isn’t unbeatable. Cards like Wall Cling or Evade and Copy are useful against the deck, as they mitigate some of the advantage of changing zones and forcing off-zone blocks. Foundation destruction is useful to prevent your rival from playing out their hand, giving extra turns to find your own pieces to win. Keeping Mirio to as little Momentum as possible prevents him from using his built-in damage reduction. Likewise, anything that can force him to commit on your rival’s turn prevents his main combat trick, turning the deck from a tuned combo machine to a pile of “good stuff only”, which is much easier to deal with.

Overall, this is a powerful and effective deck that is very novice friendly. If you remember to change the zone of every attack, you can wear down even the most tenacious defense. Unfortunately, since most of the attacks are generically useful, they are more expensive than average. Also, since this is a very popular deck, sideboards usually carry several options to work against it.

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